Shadow Star, the RPG

 

VampireCreationEducation

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Creation and Education

 

A vampire can choose any other species to convert, including demons, but all abilities that are associated with that species disappears after turning. New vampiric talents that are equivalent may appear, but the will need to relearn then as any they would any of their other new talents.

 

Physical characteristics will probably be kept, although they may be different after the transition sets in. You will not grow any new features except for fangs and very pale skin, however. Also, mers may well find that they can breath under water, but they cannot shift into their fins any longer.

 

Once chosen, a vampire must drain the victim of his blood, and give his blood back in return. After the ceremony, both with be hungry and weak for many days. It is up to the creator to have ready supplies waiting, or the spawn may turn on him.

 

Within a short amount of time, the spawn will show which abilities it has, and training will begin. Aside from the training of his abilities, he will be taught to hunt, and of the myth of the creation of vampires, to better understand their glorious place in the world and Chaos.

The spawn will also have to physically adapt to his new body. He will find hunger a compulsion that must be taken care of, lest it control him. Things that were less or not obvious to him before will jump out: the sound of the pulse running through a body, the smell of blood in the tiniest amounts, the warmth of a body. Like any sensation that you are constantly bombarded with, the obviousness soon can be controlled, but it never goes away.

 

One thing that almost all spawn are grateful for is the natural healing time for vampires. Without the healing ability, most vampires will still heal a flesh wound in days, and a broken bone in a matter of weeks. It does have it’s limits, however. They cannot grow anthing that’s been removed back, and major damage, like having their body crushed or split in half is lethal. Also lethal are the removal of the heart and head. If blood can’t be burned, the vampire will starve, and they still need their brains to run the workings of their body.

 

To feed, a vampire must drain the equivalent of a normal adult human once a night, although any type of blood is fine. If using their abilities, this will rise depending on their use. A vampire using an ability once a night won’t make a dent in his hunger. A vampire using a physical ability in a fight may need to drain an extra child or less. A vampire using the same ability in a battle may find himself draining several captives very shortly after the fighting is finished or lose control.

 

Unless the creator dies, the spawn isn’t ever very far from it’s creator for the first couple of months. This is more to protect the creator’s own blood pool than concern; a spawn that goes feral can depopulate a cavern in a week, or ends up dead at the hands of the Priesthood or guards. Rarely will a creator just throw a spawn out; they are investment of time and resources, and even a failure can be used.

 

The one thing a new vampire can hold on to is it’s memories and skills he learned in his old life. A master swordsman is still a master swordsman, and a sailor still knows the seas. What the spawn chooses to do with the information is up to him.

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